Grand Luxor Hotel is a hostelry project linked to the “Terra Mítica” theme park, devised as a themed hotel integrated into the park, with the aim of fostering and facilitating the use of the same. The concept is to increase the Park’s activity, creating a pole of attraction for a tourism sector that demands accommodation and enjoyment for families.
The project homes in on the unevenness of the land to adapt to the same, thus achieving the greatest number of tiered rooms boasting sea views. The rest of the rooms are tiered over the theme park which give the building its pyramid-shaped structure.
The building is divided into two separate wings which open onto a major central access point that connects the upper entrance (theme park) with the main arrivals entrance. The rooms are designed in accordance with the guidelines issued by the proprietors, creating an ambience with many elements made directly in workshops.
The architectural studio’s endeavours were geared towards the coordinating and execution of the basic and construction projects, under the auspice of Gonzalo Infante, the architect at the helm of the project.
The architectural studio’s endeavours architecture studio were geared towards the coordinating and execution of the basic and construction projects, under the auspice of Gonzalo Infante, the architect at the helm of the project.
Gonzalo Infante, Rosa Fernández (Arquitectura); eneseis (colaboradores)